A man has a choice… I chose the impossible.Andrew Ryan "Choice" is one of the major themes of BioShock, and is inherent in Andrew Ryan's personal philosophy. The theme of self-determination and the question of destiny in the game is embodied by this phrase. During the game, the player character, Jack, is given many choices, both tactically and morally, but his actions turn out to be illusory Main article: Burial at Sea - Episode 1. Suchong's voice is heard once again through a series of Audio Diaries made three months earlier to the events of Burial at Sea, related to his observations on a new kind of phenomenon and his own fate after Frank Fontaine's demise on September 12, 1958. Burial at Sea - Episode 2 [] I keep seeing people complain how BaS "changed" or even "ruined" lore details that Bioshock 1 and Bioshock 2 already established. People keep saying how Burial At Sea has plot holes, especially in relation to Suchong and the Big Daddies. Well, I propose, and with evidence from B1 and B2 themselves, that no, Burial At Sea did NOT change the lore.

What I will say is that Ken Levine who created Infinite and Bioshock 1 and Burial at Sea, didn't create Bioshock 2. That was created by another team, because the publisher still wanted to make money off the brand while Levine was making Infinite. Although some developers from that game worked on Infinite.

In Bioshock 2 all the little sisters have been stolen from the surface (by the Big Sisters) and brought to Rapture. Its explained in the ARG accompanying Bioshock 2 and in the recordings by Mark Meltzer. Considering they had a normal-ish childhood originally this is why I consider them to look better than in Bioshock 1 or BAS. If BioShock Infinite's ending seems overly confusing, its Burial at Sea DLC episodes then tossed a final wrench into the works. The last Elizabeth arrives in 1958 to Rapture to remove the last 0:00 / 8:31 Complete Story - Bioshock Infinite Burial At Sea Explained #2 Eligible Monster | Gaming Lore 194K subscribers Subscribe 1.6K 89K views 9 years ago If you learned something new

Tears in Burial at Sea can bring objects from the Columbia timeline into Rapture, such as freight hooks, automatons, guns, and a Motorized Patriot. This is due to the fact that Columbia and Rapture are connected by being the constants in each universe: "There's always a man, there's always a lighthouse, there's always a city".

Burial at Sea is set after the events of Infinite, which spanned several alternate realities. Whereas Infinite takes place aboard the floating city Columbia , Burial at Sea primarily takes place in the underwater metropolis Rapture before the events of the first BioShock game.

Unfortunately, what happened in Burial at Sea Explained, I know this is the story, but I don't have any problem with the end. It's just hard to believe that Elizabeth would be so harsh and endanger a child's life for revenge, I know there is no one perfect, but why Ken Levine made Elizabeth so so harsh?

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BURIAL AT SEA. Burial At Sea, at first glance, appears to blast Bioshock Infinite wide open. When I first played it I thought that it completely destroyed the logic of the original game, but upon closer analysis it actually fits together. This is with the use of some assumptions based on what we are told. .
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